Encounter+ Virtual Tabletop5.0.9 - App Store
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Publisher Description
Encounter+ is a system-agnostic virtual tabletop and toolkit for Game Masters. Download game-system packages for D&D 5e, Daggerheart, Pathfinder and other tabletop RPGs from the in-app public repository. Track initiative and hit points, look up monsters and spells, and run battle maps with fog of war, line of sight and dynamic lighting on iPad and iPhone.
Start free with initiative tracking, encounter building, campaigns, a searchable library and dice rolls. Unlock battle maps with a one-time purchase, or subscribe to Premium for battle maps, remote play and animated effects. No ads, ever.
Free Features:
. Downloadable game-system packages from the in-app public repository
. D&D 5e and Daggerheart packages include system definitions and System Reference Document (SRD) content
. Pathfinder package includes the system definition only
. Initiative, health, experience, and condition tracking
. Random encounter generator and difficulty calculator
. Searchable library for monsters, magic items, spells and your own content
. Bookmarks, quick search, and customizable shortcuts
. Campaigns, modules and asset packs
. Rich page content editor
. Dice roller and roll tables
. Content import/export
. iPad Multitasking, split screen, and drag & drop
. External display support via AirPlay
. No ads-ever
Battle Maps - One-Time Purchase:
. Tokens, auras, tiles, and spell areas of effect
. Square, hex, and custom grid options
. Fog of War and dynamic lighting, with bright and dim lights, token vision and multiple wall types
. Apple Pencil drawing tools
. Animated video backgrounds
Premium - Optional Subscription:
. Includes all Battle Map features while subscribed
. 3D dice roller with multiple themes and styles
. Animated tiles, auras, and spell effects
. Weather effects including rain, snow, and fog
. Built‑in web server with Remote Play
Information about subscriptions:
. Eligible subscribers can try Premium free for one week.
. Any unused portion of a free trial, if offered, is forfeited when you purchase a subscription.
. Payment will be charged to your Apple Account at confirmation of purchase.
. Your subscription automatically renews unless canceled at least 24 hours before the end of the current subscription period.
. Premium features remain available while your monthly or yearly subscription is active.
. Your account will be charged for renewal within 24 hours before the end of the current subscription period.
. You can manage or cancel your subscription in your App Store account settings.
. Read our terms of service (https://encounter.plus/terms) and privacy policy (https://encounter.plus/privacy-policy) for more information.
Version History • Fixed multi-select pickers in entity edit forms not responding to selection
• Fixed pickers inside embedded forms and list items not updating after a change
• Fixed list fields in entity edit forms not updating when entries were added, copied or removed 5.0.9 Oct 5 New Features:
• Rebuilt all forms with a cleaner, more consistent layout
• Added support for video assets with transparency
• Added automatic conversion of WebM videos when adding video assets
• Added video previews to the asset list
• Added campaign settings with party members
• Added support for campaign-specific bookmarks
• Added a new map objects view and a redesigned map tools
• Added automatic status effects for entities loaded with a duration
• Added map, area effect and measurement support to the web server API
• Added support for iOS 27, including external screens
Bug Fixes:
• Fixed an issue where encounter combatant names did not load
• Fixed an issue where entity titles changed incorrectly when switching web-based templates
• Fixed a crash in the marker view after opening a card
• Fixed several grid rendering issues
• Fixed the wrong sprite sheet scale in animated layers
• Fixed an issue where assets could not be deleted from the form
• Fixed status effect icons not resolving correctly
• Fixed a timing issue when clients connect to the web server
• Fixed tab fields and the stop button appearance on iOS 27
• Fixed divider colors on macOS
• Fixed several issues with window handling 5.0.8 Oct 2 New Features:
• Rebuilt the Settings screen in SwiftUI, with a redesigned layout and in-app documentation links
• Redesigned the external screen settings, separating play-time controls from one-time setup
• Added support for encounterplus:// links to open content directly in the app
• Added the D&D 5e game system to the app, so it can be installed without a network connection
• Added campaign and module export
• Added the new .eplus archive format for sharing content
• Added support for importing content manifests through the web server
• Improved handling of supported file types when importing content
• Rewrote in-app purchases on StoreKit 2 for more reliable restores and subscriptions
• Improved the safety of database migrations, with a clear alert if one fails
Bug Fixes:
• Fixed an issue where combatants with invalid tokens could cause problems in encounters
• Fixed an issue where status effect icons were lost after picking an entity
• Fixed an issue where the icons list did not display correctly
• Fixed an issue where content reference items did not work correctly
• Fixed an issue where some models were not merged correctly when importing content 5.0.7 Aug 20 New Features:
• Improved the navigation bar UI
• Added the most common actions for entities and content items directly to the navigation bar
• Added a bookmarks section to the sidebar
• Added support for double‑clicking tokens to show their stat block
• Improved entity matching in selection dialogs
Bug Fixes:
• Fixed an issue where the page editor could freeze when entering fullscreen on some devices
• Fixed an issue where animated assets were not saved correctly
• Fixed an issue where vision syncing did not work correctly between tokens and standalone entities 5.0.6 Jun 25 New Features:
• Added a system content section to the library sidebar
• Reworked Load Party / Place Party to load parties directly from campaign entities
• Introduced minor library UI updates and general quality‑of‑life improvements
• Added a setting to open the library modally or in a new window
• Added an option to preserve entity images during import
• Added support for deleting associated entities from modules, campaigns, and systems
• Added a combatant detail template to the system configuration
Bug Fixes:
• Fixed an issue where unnamed sources were not displayed correctly in the entity view
• Corrected source name resolution in the source field
• Fixed an issue where images were not processed correctly during deletion
• Fixed missing source and legacy tags in library search
• Fixed an issue where saved encounter combatants were not placed correctly on the map after loading
• Fixed non‑functional status effect icons 5.0.5 Apr 23 New Features:
• Added a list filter/group option to filter entities by location
Bug Fixes:
• Fixed an issue where the Source field did not handle spaces correctly
• Fixed missing “edit name” icon when creating a new map
• Fixed updating initiative values when using the keyboard
• Fixed image edit controller not displaying properly on macOS
• Fixed legacy icon display issue on iOS 5.0.4 Apr 10 New Features:
• Added source name display below every entity in the library
• Added copy/move support for related entities
• Added ruleset attribute support
• Added legacy attribute support
• Added support for UVTT file type
• Added import option to merge entity resources during updates
• Added name‑with‑source support for entity attributes
• Introduced new styles and configuration options for D&D 5.5e ruleset
Bug Fixes & Improvements:
• Fixed issue where changing a Token Style Type would not save
• Fixed parent‑linking issue for assets during import/export
• Fixed issue preventing selection of a system as an import location 5.0.3 Apr 8 New Features:
• You can now long‑press the back button to quickly access a Close option when using the floating window.
• Packages can be opened on the main screen from the system menu.
Bug Fixes & Improvements:
• Restored the dice roller context menu for dice expressions.
• Fixed an issue where overlay images wouldn’t display in the web client.
• Resolved a bug where images for hidden combatants were still shown on the external screen.
• Fixed an issue where the page source code button wasn’t visible.
• Improved performance when loading modules with large asset libraries.
• Fixed issues related to moving assets between different locations. 5.0.2 Mar 13 New Features:
• A new dialog in the library window to better communicate the importance of installing the D&D 5E game system when upgrading from the previous version.
• A new migration function for legacy player entities that restores some missing data from earlier versions.
Resolved Issues:
• Fixed a crash when loading certain maps from previous versions that contained tokens with vision or aura configurations.
• Fixed an issue where banners were not loading correctly in the packages view. 5.0.1 Feb 23 New Features:
• Built-in support for additional tabletop RPGs with flexible customizations
• Customizable entities, new stat‑blocks, and Markdown as a default text format
• New Package Manager for easier downloading and installing of game systems and modules
• Redesigned Library Manager for better organization of your game content
• Updated dice roller with more functions, operators, and an improved UI
• Redesigned bookmarks for faster access to your favorite content
• JSON is now the default import/export format (legacy XML remains supported)
• Smoother UI, better performance, and bug fixes
• iOS/iPadOS 26 support 5.0.0 Feb 18 Resolved Issues:
• Fixed crash when adding new asset in the asset pack
• iCloud import/export functionality has been temporarily removed to prevent issues with Settings appearance 4.15.6 06/13/2024 Resolved Issues:
• File exports are now properly saved in the document browser 4.15.5 01/09/2023 New Features:
• Automatic and manual backup of the local database
Resolved Issues:
• Battle map background images are no longer cached to prevent issues when loading multiple maps with the same image filename
• Fixed issue when loading mode was not working correctly while adding creatures from the initiative window 4.15.4 06/28/2022 Resolved Issues:
• Fixed issue leading to crash when trying to export all content at once with some tables linked to modules 4.15.3 06/02/2022 New Features:
• Ability to export (backup) all content at once
Resolved Issues:
• Fixed issue leading to crash when trying to write in the messages window
• Fixed issue leading to crash when deleting campaign from campaign content window
• Fixed issue leading to occasional crash when tapping on the initiativ menu 4.15.2 06/01/2022 New Features:
• New compact initiative window style
• Keyboard focus using the TAB key is extended now on the initiative window and battle map tokens
Resolved Issues:
• Fixed issue leading to crash when updating initiative from multiple sources at the same time
• Fixed issue leading to crash when deleting packs or campaigns from the settings screen
• Fixed issue leading to crash when deleting trait on copied monster
• Fixed non-working keyboard shortcuts after opening multiple windows
• Fixed issues when bonus and mythic actions are not carrying over during monster copy action
• Added missing fields into creature object in the main API endpoint 4.15.1 03/29/2022 New Features:
• Initiative list and creatures in combat are now directly linked into campaigns
• Ability to change (load) current campaign from app settings or library window
• New "bonus/mythic" actions and "initiative" field in monster stat blocks
• Module "category" and monster "alignment" fields are freely editable now
• Table roll result display full row description when containing sub rolls
• Better error messages for invalid table rolls
• New "note"s field for tables
• Local database backup is performed whenever data migration is needed
• Ability to restore a local database from file or backup using main settings
• Main data container is now fully exposed for debugging and backup purposes
Resolved Issues:
• Fixed hash fragment in links from table roll results
• Fixed text clipping in messages window for certain table rolls
• Downgraded realm database library dependency to avoid potential database corruption issues 4.15.0 02/17/2022 Resolved Issues:
• Fixed issue leading to crash when rolling die with zero faces using crypto secure random source
• Table roll results are now correctly displayed when using HTML anchor content reference tags
• Gamepad analog stick movement speed is now the same for all maps 4.14.1 01/23/2022 New Features:
• Support for tables and table rolls
• New library section for tables, with redesigned import/export functionality in JSON format
• Tables can be imported in CSV format or with copy & paste functionality from various sources
• Basic markdown syntax is now supported in the table content with custom content tags (iOS 15 only)
• New "Reference" content type to directly link compendium items or files inside the module folder
• Better pan/zoom functionality with touchpad or mouse devices
• Token path during movement is always calculated from origin point or latest waypoint
• New web server API endpoints and web socket events for manipulating token data and door state
• Search is now diacritic and case in-sensitive
Resolved Issues:
• Keyboard shortcuts are now working more reliable
• Viewport region is now correctly calculated in AirPlay portrait mode
• Moving multiple tokens is working again
• Area effects are properly hidden when PC mode is enabled 4.14.0 01/21/2022 Resolved Issues:
• Hidden creatures are no longer revealed when entering initiative in the initiative window
• Hide token action from battle map context menu now properly hide creature in the initiative window
• Line of Sight "Only update on drop" option no longer affects keyboard movement 4.13.1 11/01/2021 New Features:
• Support for PS4/PS5/Xbox/MFi game controllers
• Dice roller now support multiple pseudo-random generators
• Keyboard shortcuts for general actions, tokens, and token movement
• Measurement tool has higher tap/drag priority now
• External screen configuration now contains a new option to hide initiative labels
• Hidden creatures are not automatically revealed after entering combat
• Token context menu now contains camera move and point actions
Resolved Issues:
• Fixed issue leading to crash when applying damage to multiple creatures
• Fixed issue for stat-blocks sometimes not opening in the floating window 4.13.0 10/29/2021 New Features:
• Ability to download and host Web Client directly from the app
• Support for multiple viewports at the same time
• Battle map viewport is automatically scaled based on the vertical resolution of the AirPlay screen
• Battle map content (lights, markers, tiles, walls, drawings) is automatically scaled after changing the background image
• Monster stat blocks now support animated and transparent images
• Info and alert messages are now dismissable
• Shortcut and markers now support external URLs
Resolved Issues:
• Fixed issue leading to crash when receiving many simultaneous events from multiple web clients
• Fixed issue leading to crash when working on walls
• Fixed issue leading to crash when exporting/sharing stat block from the floating panel menu
• Campaign import now properly link players and modules
• Battle map long-press action no longer blocks further actions 4.12.1 10/07/2021 New Features:
• Improved token movement with adjustable path waypoints
• Advanced token pathfinding now use walls and enemy tokens to calculate the shortest movement path
• Ruler tool with multiple measurement options
• External screen configuration now includes a special TableTop Mode to automatically zoom every map to a 1" grid-scale based on the screen's physical dimension
• You can now display an External screen viewport indicator on the main screen by enabling Viewport in the configuration window
• Map context menu now includes Camera Move and Camera Point actions which will animate camera position and create a ripple effect on the External screen
• Map toolbar now includes Pan/Zoom Lock button
• Map resize tool
• Multiplication and division operations are supported now in dice expressions
• Map can be un-presented now with a long-press tap action on tabs
• You can display a context menu for the map with long-press action instead of double-tap action
• Map context menu action now automatically switch to proper map layer when creating new items
• Double-tap action can be configured in the app settings
• Token, Tile, and Light context menu now includes a toggle for light configuration
• Page HTML template now expose page object in JSON format
• You can quickly create a map directly from the image preview
Resolved Issues:
• Fixed crash after applying damage to the removed creature from combat
• Page content is refreshing again after each edit
• Fixed an issue with the hidden search bar after screen size change while multitasking
• Light layer is now properly initialized after application start
• Fixed incorrect image crop aspect ratio for module/campaign cover image
• Drag & Drop links now include URL fragments 4.12.0 09/21/2021 • Add support for WEBP image format
• Add support for animated images and assets (WEBP, GIF, APNG)
• Add simplify action in Wall context menu
• Add ability to delete a single message in the messages window
• Auto-roll initiative for hostile creatures entering combat from map tokens
• Allow background music to keep playing from other apps while presenting animated map or rolling dice
• More than 30 bug fixes, utility and performance improvements 4.11.2 05/14/2021 • Revert to the default "Combat and Map" load mode in the app settings to make the new token workflow transition easier for existing users
• Add "New Map" action into the main context menu to make map loading easier
• Add hotfix for bug leading to a crash when awarding experience to creatures in combat
• Add hotfix for issues when copying compendium records or editing stats
• Add fix for deleting vision object when removing player token from the map
• Add fix for the non-working initiative icon when no map is present on the main screen
• Add fix for hex grid not rendering properly on large maps with small grid sizes
• Minor bug fixes, utility and performance improvements 4.11.1 04/13/2021
About Encounter+ Virtual Tabletop
The company that develops Encounter+ Virtual Tabletop is QBIT, s.r.o.. The latest version released by its developer is 5.0.9.
To install Encounter+ Virtual Tabletop on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-15 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Encounter+ Virtual Tabletop as malware if the download link is broken.
How to install Encounter+ Virtual Tabletop on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the Encounter+ Virtual Tabletop is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After Encounter+ Virtual Tabletop is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version 5.0.9
posted on 2026-10-15
Version History • Fixed multi-select pickers in entity edit forms not responding to selection
• Fixed pickers inside embedded forms and list items not updating after a change
• Fixed list fields in entity edit forms not updating when entries were added, copied or removed 5.0.9 Oct 5 New Features:
• Rebuilt all forms with a cleaner, more consistent layout
• Added support for video assets with transparency
• Added automatic conversion of WebM videos when adding video assets
• Added video previews to the asset list
• Added campaign settings with party members
• Added support for campaign-specific bookmarks
• Added a new map objects view and a redesigned map tools
• Added automatic status effects for entities loaded with a duration
• Added map, area effect and measurement support to the web server API
• Added support for iOS 27, including external screens
Bug Fixes:
• Fixed an issue where encounter combatant names did not load
• Fixed an issue where entity titles changed incorrectly when switching web-based templates
• Fixed a crash in the marker view after opening a card
• Fixed several grid rendering issues
• Fixed the wrong sprite sheet scale in animated layers
• Fixed an issue where assets could not be deleted from the form
• Fixed status effect icons not resolving correctly
• Fixed a timing issue when clients connect to the web server
• Fixed tab fields and the stop button appearance on iOS 27
• Fixed divider colors on macOS
• Fixed several issues with window handling 5.0.8 Oct 2 New Features:
• Rebuilt the Settings screen in SwiftUI, with a redesigned layout and in-app documentation links
• Redesigned the external screen settings, separating play-time controls from one-time setup
• Added support for encounterplus:// links to open content directly in the app
• Added the D&D 5e game system to the app, so it can be installed without a network connection
• Added campaign and module export
• Added the new .eplus archive format for sharing content
• Added support for importing content manifests through the web server
• Improved handling of supported file types when importing content
• Rewrote in-app purchases on StoreKit 2 for more reliable restores and subscriptions
• Improved the safety of database migrations, with a clear alert if one fails
Bug Fixes:
• Fixed an issue where combatants with invalid tokens could cause problems in encounters
• Fixed an issue where status effect icons were lost after picking an entity
• Fixed an issue where the icons list did not display correctly
• Fixed an issue where content reference items did not work correctly
• Fixed an issue where some models were not merged correctly when importing content 5.0.7 Aug 20 New Features:
• Improved the navigation bar UI
• Added the most common actions for entities and content items directly to the navigation bar
• Added a bookmarks section to the sidebar
• Added support for double‑clicking tokens to show their stat block
• Improved entity matching in selection dialogs
Bug Fixes:
• Fixed an issue where the page editor could freeze when entering fullscreen on some devices
• Fixed an issue where animated assets were not saved correctly
• Fixed an issue where vision syncing did not work correctly between tokens and standalone entities 5.0.6 Jun 25 New Features:
• Added a system content section to the library sidebar
• Reworked Load Party / Place Party to load parties directly from campaign entities
• Introduced minor library UI updates and general quality‑of‑life improvements
• Added a setting to open the library modally or in a new window
• Added an option to preserve entity images during import
• Added support for deleting associated entities from modules, campaigns, and systems
• Added a combatant detail template to the system configuration
Bug Fixes:
• Fixed an issue where unnamed sources were not displayed correctly in the entity view
• Corrected source name resolution in the source field
• Fixed an issue where images were not processed correctly during deletion
• Fixed missing source and legacy tags in library search
• Fixed an issue where saved encounter combatants were not placed correctly on the map after loading
• Fixed non‑functional status effect icons 5.0.5 Apr 23 New Features:
• Added a list filter/group option to filter entities by location
Bug Fixes:
• Fixed an issue where the Source field did not handle spaces correctly
• Fixed missing “edit name” icon when creating a new map
• Fixed updating initiative values when using the keyboard
• Fixed image edit controller not displaying properly on macOS
• Fixed legacy icon display issue on iOS 5.0.4 Apr 10 New Features:
• Added source name display below every entity in the library
• Added copy/move support for related entities
• Added ruleset attribute support
• Added legacy attribute support
• Added support for UVTT file type
• Added import option to merge entity resources during updates
• Added name‑with‑source support for entity attributes
• Introduced new styles and configuration options for D&D 5.5e ruleset
Bug Fixes & Improvements:
• Fixed issue where changing a Token Style Type would not save
• Fixed parent‑linking issue for assets during import/export
• Fixed issue preventing selection of a system as an import location 5.0.3 Apr 8 New Features:
• You can now long‑press the back button to quickly access a Close option when using the floating window.
• Packages can be opened on the main screen from the system menu.
Bug Fixes & Improvements:
• Restored the dice roller context menu for dice expressions.
• Fixed an issue where overlay images wouldn’t display in the web client.
• Resolved a bug where images for hidden combatants were still shown on the external screen.
• Fixed an issue where the page source code button wasn’t visible.
• Improved performance when loading modules with large asset libraries.
• Fixed issues related to moving assets between different locations. 5.0.2 Mar 13 New Features:
• A new dialog in the library window to better communicate the importance of installing the D&D 5E game system when upgrading from the previous version.
• A new migration function for legacy player entities that restores some missing data from earlier versions.
Resolved Issues:
• Fixed a crash when loading certain maps from previous versions that contained tokens with vision or aura configurations.
• Fixed an issue where banners were not loading correctly in the packages view. 5.0.1 Feb 23 New Features:
• Built-in support for additional tabletop RPGs with flexible customizations
• Customizable entities, new stat‑blocks, and Markdown as a default text format
• New Package Manager for easier downloading and installing of game systems and modules
• Redesigned Library Manager for better organization of your game content
• Updated dice roller with more functions, operators, and an improved UI
• Redesigned bookmarks for faster access to your favorite content
• JSON is now the default import/export format (legacy XML remains supported)
• Smoother UI, better performance, and bug fixes
• iOS/iPadOS 26 support 5.0.0 Feb 18 Resolved Issues:
• Fixed crash when adding new asset in the asset pack
• iCloud import/export functionality has been temporarily removed to prevent issues with Settings appearance 4.15.6 06/13/2024 Resolved Issues:
• File exports are now properly saved in the document browser 4.15.5 01/09/2023 New Features:
• Automatic and manual backup of the local database
Resolved Issues:
• Battle map background images are no longer cached to prevent issues when loading multiple maps with the same image filename
• Fixed issue when loading mode was not working correctly while adding creatures from the initiative window 4.15.4 06/28/2022 Resolved Issues:
• Fixed issue leading to crash when trying to export all content at once with some tables linked to modules 4.15.3 06/02/2022 New Features:
• Ability to export (backup) all content at once
Resolved Issues:
• Fixed issue leading to crash when trying to write in the messages window
• Fixed issue leading to crash when deleting campaign from campaign content window
• Fixed issue leading to occasional crash when tapping on the initiativ menu 4.15.2 06/01/2022 New Features:
• New compact initiative window style
• Keyboard focus using the TAB key is extended now on the initiative window and battle map tokens
Resolved Issues:
• Fixed issue leading to crash when updating initiative from multiple sources at the same time
• Fixed issue leading to crash when deleting packs or campaigns from the settings screen
• Fixed issue leading to crash when deleting trait on copied monster
• Fixed non-working keyboard shortcuts after opening multiple windows
• Fixed issues when bonus and mythic actions are not carrying over during monster copy action
• Added missing fields into creature object in the main API endpoint 4.15.1 03/29/2022 New Features:
• Initiative list and creatures in combat are now directly linked into campaigns
• Ability to change (load) current campaign from app settings or library window
• New "bonus/mythic" actions and "initiative" field in monster stat blocks
• Module "category" and monster "alignment" fields are freely editable now
• Table roll result display full row description when containing sub rolls
• Better error messages for invalid table rolls
• New "note"s field for tables
• Local database backup is performed whenever data migration is needed
• Ability to restore a local database from file or backup using main settings
• Main data container is now fully exposed for debugging and backup purposes
Resolved Issues:
• Fixed hash fragment in links from table roll results
• Fixed text clipping in messages window for certain table rolls
• Downgraded realm database library dependency to avoid potential database corruption issues 4.15.0 02/17/2022 Resolved Issues:
• Fixed issue leading to crash when rolling die with zero faces using crypto secure random source
• Table roll results are now correctly displayed when using HTML anchor content reference tags
• Gamepad analog stick movement speed is now the same for all maps 4.14.1 01/23/2022 New Features:
• Support for tables and table rolls
• New library section for tables, with redesigned import/export functionality in JSON format
• Tables can be imported in CSV format or with copy & paste functionality from various sources
• Basic markdown syntax is now supported in the table content with custom content tags (iOS 15 only)
• New "Reference" content type to directly link compendium items or files inside the module folder
• Better pan/zoom functionality with touchpad or mouse devices
• Token path during movement is always calculated from origin point or latest waypoint
• New web server API endpoints and web socket events for manipulating token data and door state
• Search is now diacritic and case in-sensitive
Resolved Issues:
• Keyboard shortcuts are now working more reliable
• Viewport region is now correctly calculated in AirPlay portrait mode
• Moving multiple tokens is working again
• Area effects are properly hidden when PC mode is enabled 4.14.0 01/21/2022 Resolved Issues:
• Hidden creatures are no longer revealed when entering initiative in the initiative window
• Hide token action from battle map context menu now properly hide creature in the initiative window
• Line of Sight "Only update on drop" option no longer affects keyboard movement 4.13.1 11/01/2021 New Features:
• Support for PS4/PS5/Xbox/MFi game controllers
• Dice roller now support multiple pseudo-random generators
• Keyboard shortcuts for general actions, tokens, and token movement
• Measurement tool has higher tap/drag priority now
• External screen configuration now contains a new option to hide initiative labels
• Hidden creatures are not automatically revealed after entering combat
• Token context menu now contains camera move and point actions
Resolved Issues:
• Fixed issue leading to crash when applying damage to multiple creatures
• Fixed issue for stat-blocks sometimes not opening in the floating window 4.13.0 10/29/2021 New Features:
• Ability to download and host Web Client directly from the app
• Support for multiple viewports at the same time
• Battle map viewport is automatically scaled based on the vertical resolution of the AirPlay screen
• Battle map content (lights, markers, tiles, walls, drawings) is automatically scaled after changing the background image
• Monster stat blocks now support animated and transparent images
• Info and alert messages are now dismissable
• Shortcut and markers now support external URLs
Resolved Issues:
• Fixed issue leading to crash when receiving many simultaneous events from multiple web clients
• Fixed issue leading to crash when working on walls
• Fixed issue leading to crash when exporting/sharing stat block from the floating panel menu
• Campaign import now properly link players and modules
• Battle map long-press action no longer blocks further actions 4.12.1 10/07/2021 New Features:
• Improved token movement with adjustable path waypoints
• Advanced token pathfinding now use walls and enemy tokens to calculate the shortest movement path
• Ruler tool with multiple measurement options
• External screen configuration now includes a special TableTop Mode to automatically zoom every map to a 1" grid-scale based on the screen's physical dimension
• You can now display an External screen viewport indicator on the main screen by enabling Viewport in the configuration window
• Map context menu now includes Camera Move and Camera Point actions which will animate camera position and create a ripple effect on the External screen
• Map toolbar now includes Pan/Zoom Lock button
• Map resize tool
• Multiplication and division operations are supported now in dice expressions
• Map can be un-presented now with a long-press tap action on tabs
• You can display a context menu for the map with long-press action instead of double-tap action
• Map context menu action now automatically switch to proper map layer when creating new items
• Double-tap action can be configured in the app settings
• Token, Tile, and Light context menu now includes a toggle for light configuration
• Page HTML template now expose page object in JSON format
• You can quickly create a map directly from the image preview
Resolved Issues:
• Fixed crash after applying damage to the removed creature from combat
• Page content is refreshing again after each edit
• Fixed an issue with the hidden search bar after screen size change while multitasking
• Light layer is now properly initialized after application start
• Fixed incorrect image crop aspect ratio for module/campaign cover image
• Drag & Drop links now include URL fragments 4.12.0 09/21/2021 • Add support for WEBP image format
• Add support for animated images and assets (WEBP, GIF, APNG)
• Add simplify action in Wall context menu
• Add ability to delete a single message in the messages window
• Auto-roll initiative for hostile creatures entering combat from map tokens
• Allow background music to keep playing from other apps while presenting animated map or rolling dice
• More than 30 bug fixes, utility and performance improvements 4.11.2 05/14/2021 • Revert to the default "Combat and Map" load mode in the app settings to make the new token workflow transition easier for existing users
• Add "New Map" action into the main context menu to make map loading easier
• Add hotfix for bug leading to a crash when awarding experience to creatures in combat
• Add hotfix for issues when copying compendium records or editing stats
• Add fix for deleting vision object when removing player token from the map
• Add fix for the non-working initiative icon when no map is present on the main screen
• Add fix for hex grid not rendering properly on large maps with small grid sizes
• Minor bug fixes, utility and performance improvements 4.11.1 04/13/2021
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